Yamajunn's Basic Shogi Opening


Hineri Bisha



(diagram 1)


1.P-2f   P-8d  
 2.P-2e   P-8e  
 3.G-7h   G-3b  
 4.P-2d   Px2d  
 5.Rx2d   P*2c  
 6.R-2f   S-6b  
(diagram 1)

When you  want  to  select  Hineri Bisha, youmust  be Sente . For  a  Gote player  ,  Hineri  Bishaa very  difficult  to  choice .

Sente exchanges  the 2nd  file  Pawns  by  his  Rook  and  backs  the Rook  to 2f . The  Rook  on  this  position  temporary  disturbs  Gote's  8th file  Pawn exchange  until  you  push  a  Pawn  between  the 7th  and  3rd  file .

Gote moves  up  his  right  Silver  with  6...S-6b  todevelop his camp .


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(diagram 2)


Afterdiagram 1
 7.S-3h   P-1d  
 8.P-9f   P-3d  
 9.R-3f   G-3c  
(diagram 2)

Sente  advances  his  right  Silver  with  7.S-3h .This  Silver  protect  2i-Knight  and  makes  a  frame  of  Mino  Gakoi  in the same time .

Gote pushes  the 3rd  file  Pawn  with 8...S-3d  toopen  his  Bishop  line .

Then  Sente  immediately  aims  at  the 3d-Pawn  by  his  Rook  with  9.R-3f . And  Gote  protect  the Pawn  with  9...G-3c .


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(diagram 3)


After  the  diagram 2.
10.P-7f   P-8f  
11.Px8f   Rx8f  
12.P-7e   R-8b  
(diagram 3)

Sente pushes  the  7th  file  Pawn  and  opens  his  Bishop  line . In the same time ,  this  move  stopped  the  side  power  of  Sente's  Rook  , sothat  Gote  exchanges  the  8th  file  Pawn .

Replying  Gote's  Pawn  exchange , Sente  pushes  the 7th  file  Pawn . Then  both  player  Rooks  faces directly . But Gote should not  exchange  theRooks  ,  because  Sente's  camp  has  no  defect  to be  dropped  a  Rook , but  Gote's camp  isweak  against  a Rook  drop .

Then  Gote  backes  his  Rook  to 8b square .


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(diagram 4)


After thediagram 3
13.N-7g   K-4a  
14.K-4h   S-4b  
15.B-9g   P-6d  
(diagram 4)

Sente jumps  the left  Knight with 13.N-7g  tomake  ISHIDA  ryu  hongumi like  formation .

After  both  Kings'  move  ,  Sente  moves up his  Bishop  with  15.B-9g . This  move  seems  something  odd !  You  may  think  Gote  can  promote  his  Rook  with  15...R-8i , but  the moveis a bad move . The following  moves  will  help  Sente to get an advantage ; 16.B-8h K-3b , 17.R-8f .

Then Gote develops  his  camp without  promoting  his Rook .  


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(diagram 5)


After thediagram 4
16.R-8f   P*8d  
17.S-6h   K-3b  
18.K-3i   S-6c  
19.R-7f   P-4d  
20.P-4f   G-4c  
21.P-6f   G-5d  
(diagram 5)

Sente  ranges  his  Rook  directly  in  front  of  Gote's  Rook . Gote's  camp  is  still  not  effecitve  after  Rook exchange , he  avoid  it  with  dropping  a  Pawn on 8d .

Both  players  advance  their  each  camp .


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(diagram 6)


After  the  diagram 5
22.S-6g   G-7b  
23.S-5f   P-9d  
24.G-6h   P-8e  
25.G6h-5h G-8c  
(diagram 6)

Sente  advances  his  left  Silver  to  5f  and  theleft  Gold  jioins  to  Mino gakoi .

Gote moves  up  his  right Gold  and  tries  to  attack with  Boukinwith 25...G-8c .


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(diagram 7)


After thediagram 6
26.P-6e   P-9e  
27.Px9e   G-8d  
28.Px6d   Gx6d  
29.S-6e  
(diagram 7)

Sente  starts  attacking  with  26.P-6e . Gote alsostarts  counterattacking  with  Boukin  . Sentecrushes  his  left  Silver  to Gote's  Gold  with  29.S-6e .


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(diagram 8)


After thediagram 7
29...Gx6e  
30.Nx6e   P*6d  
31.Nx7c+  Nx7c  
32.G*7d  
(diagram 8)

Sente  continues  attacking  , and the  difference  between  both  camps  gives  Sente  an  advantage .


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